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These entries in the codex deal with spell combinations in Dragon Age: Origins. They are obtained the first time the Warden or their party first cast the combination. Note that it is not always essential that the Warden's party cast each spell in the combination, only the last. For example, the Shattering effect can be obtained even if the enemy was first frozen by friendly fire from one of its allies.

Codex entry: Grease Fire Codex entry: Entropic Death Codex entry: Paralysis Explosion Codex entry: Storm of the Century Codex entry: Flame-Quencher Codex entry: Shockwave Codex entry: Improved Drain Codex entry: Advanced Reanimation Codex entry: Nightmare Codex entry: Shattering

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