The archer attacks with an attack bonus of 15. If it connects, 2x normal critical hit damage is dealt. A Damage Bonus is applied if the attacker has the same or higher level than the defender.
Damage Bonus is calculated as (Random number between 25 and 50) * BonusMultiplier, where BonusMultiplier is:
Level Difference
BonusMultiplier
0
2
1
3
2
0
3
1
4
6
5
7
6
4
7
5
8
10
This damage bonus is reduced to 10% against Lieutenant and Boss creatures, while Elite Boss creatures are immune.
The archer is exhausted after firing this shot, and suffers reduced stamina regeneration of -1.0 for 10 seconds. Master Archer grants an extra +15 attack when firing Arrow of Slaying.
Range: 60m.
Conjuration time: 3s.
100 additional Threat is drawn.
Notes[ | ]
Activation base is in Stamina and values vary with fatigue%.
Bugs[ | ]
The script for this ability calculates the Bonus Multiplier like this: BonusMultiplier = LevelDifference ^ 2. This is not LevelDifference squared, the '^' operator used in the script is in fact bitwise XOR. Unofficial fix for PC available here.