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==== '''Siding with the elves: Kill the werewolves''' ==== The Warden may agree to bring Zathrian to the Lady. In that case, the party will meet the Keeper as they exit the ruins. Once Zathrian is brought to the Lady and negotiations reach a standstill, the Warden can choose to engage the werewolves with Zathrian's help. Companions' approval changes when this course of action is selected: *{{Approval|莫丽甘|+2}} *{{Approval|奥根|+4}} *{{Approval|蕾莉安娜|-10}} *{{Approval|温妮|-5}} *{{Approval|夏尔|-15}} The Lady of the Forest will transform into Witherfang, and along with Swiftrunner & the other werewolves will attack the party and Zathrian. *Zathrian can keep Witherfang busy during most of the fight, but he may accidentally freeze the party with [[Cone of Cold]]. Careful positioning during the fight minimize this problem. *Witherfang's [[Howl]] ability has an additional knockdown effect. It is best to deal with Swiftrunner and the unnamed werewolves first before engaging Witherfang. *You can loot the [[Heart of Witherfang]] and an [[Expert Cold Iron Rune]] from Witherfang's corpse. Once Witherfang and the werewolves are slain, Zathrian will ask if the Warden would like to return to camp with him as he prepares the cure. If the Warden in the first conversation with Zathrian asked for a reward in exchange for his/her help, the Keeper will give a [[Griffon's Beak]]. The Warden can go with him, stay and continue to explore the ruins, or opt to double-cross Zathrian and kill him (since Lanaya knows how to cure the hunters). If you do this, he will summon four Sylvans and two Greater Shades to assist him. However, Zathrian will be injured from the battle with Witherfang, so he will be weaker than usual. As above, you can loot his ring. {{Note|This third option leads to substantially more XP and loot than the other alternatives, but expect negative approval from companions with strict morality if you betray & kill Zathrian. The difference in experience between breaking the curse and killing all the werewolves, Witherfang, then betraying and killing Zathrian is about 550 more for killing everything. The difference in loot isn't as pronounced, as the items, other than the Magister's Staff, aren't all that special and don't sell for a whole lot. Note that the overall impact of choosing to end the curse over killing everything isn't as pronounced as it could be in terms of experience, because ending the curse allows the Dalish to live, and thus allows access to the chest at camp that lets you donate herbs for experience. According to the information on the allied supply crates page, 55 Elfroots will make up the difference. }} Bug!: When you kill all the werewolves and Witherfang, the conversation resets (also, the Lady of the Forest is invisible until she turns into Witherfang). After the conversation the wolves are dead. (on PS3)
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