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任务
颓败的法环

Area-Apprentice Quarters.jpg
开始:
首次离开了洛泽林后即被触发。
结束:
之前的任务:
之后的任务:
相关:
我就直说了吧:高塔已经不在我们的控制之下了。 ―格里高尔

颓败的法环龙之纪元:起源四个主线任务之一,必须完成后才能进行领主大会

伊夏尔之塔(任务)的最后,主角被弗莱玛斯救出,之后,主角决定去根据条约召援助阻止瘟潮,其中有一个条约就是和法师圆环协定的。这个任务在弗莱玛斯的小屋谈话以及莫丽甘加入后触发。

洛泽林和帝国大道之后,这个任务可以在任何时间进行。本任务建议为四个主线中首个进行的任务,首先强力奶温妮会在这个任务中加入队伍(你也可以宰了她...),而且在任务中能得到不少属性奖励。此外,这个任务完成后,会影响赤崖伯爵中的部分剧情。

要进行任务,便先要到达法环,从卡兰哈德湖码头可以直接进入,在之前,你能够从例如在洛泽林的布兰特爵士以及博达·费迪克处得到一些关于法环的传言。

到达法环底层学徒宿舍时候,你能发现这里发生了可怕的事,而且,你要注意,当你进入大门后,在完成任务之前无法出来。
注意: 法师窝蹲在本任务中对话会发生细微的不同。

攻略:序章 编辑

卡兰哈德湖码头 编辑

NPC-Carroll.jpg

卡罗尔,圣殿武士...和安缇梵女王?!

卡兰哈德湖码头位于世界地图,在中央偏西南处。

  • 如果已近触发了任务先遣队佩剑,那么可以和入口左边的拾荒者对话。
  • 娇惯公主酒馆在入口下坡后左边位置。
  • 船夫凯斯特在旅店内。如果主角是个法师,凯斯特会提到邓肯之前渡河的事儿。他还会提到圣殿武士已经没收了他的渡船,禁止任何人前往。
  • 法盟的代表在酒馆边上,接受相关任务可以点击查看他身边的袋子。
  • 有一个陆标船可以由狗狗在此做“标记”。
  • 如果接受了黑石民兵团的任务渎职,萨麦尔和两名打手将站在法盟代表和陆标船之间。
  • 如果接受了黑石民兵团的任务死亡通告,拉兰娜则会在娇惯公主酒馆内。

在码头,如果要进入法环则必须显赫卡罗尔交谈,当然,卡罗尔肯定会拒绝你的要求,也不会承认你的身份。你可以有不同的方式来处理这种情况:

  • 说服他,告诉他上司不会喜欢他这样。
  • 恐吓他,告诉他你快没耐心了。
  • 即是没有学习相关技能,你可以选择说服或恐吓一次后,又再一次选择另外一个,卡罗尔也会将你带到塔内。
  • 贿赂他40Gold
  • 如果你有以下同伴随行,他们会有办法让你进入塔内。
    • 玺偶会跟卡罗尔说她失去了耐心并要打碎他的骨头。
    • 如果主角说“难道我们就不能做点什么吗?”以及莫瑞甘再队伍中,卡罗尔会要求莫瑞甘留下才放行。但是莫瑞甘会告诉他一些可怕的想法,迫使其让行。
    • 如果蕾莉安娜在,她会讲故事说服卡罗尔。
  • 斯坦不耐烦了,用他的饼干贿赂了卡罗尔(优先)。

塔内 编辑

当主角渡河进入到塔中的时候,发现了一件可怕的事,骑士长格里高尔已经下令封锁了该地。他解释到,塔内已经被憎恶恶魔所占领。当然他并不知道具体是怎么回事,不过他坚信整座塔已经没救了,所以已经捎信给邓利姆的教会请求支援以及废环法权。废环法权可以直接消灭掉塔内的一切。现在,你可以:

  • 选择寻找生还法师以及拯救法环。
  • 清除/杀掉塔内所有生物,说“他们已经没救了”,同时也让塔内没有任何恶魔有逃离的机会。
Bug icon.png 漏洞! xbox360xbox360如果你在与格里高尔谈话中,以"我需要考虑一下正确的行动方案。"结束第一次谈话,然后又再一次和他谈话时选择 "我必须考虑考虑这个。"结束对话,那么你再次和他说话时,他便没有了更多对话选择。大门将保持关闭,你也没法进行任务了。

在这个任务中,关于获得对抗瘟潮的援助有两个选择,第一个是法师,第二是圣殿武士。按格里高尔的说法,他必须要看首席巫师埃尔文才会解除废环法权,而且埃尔文存货是法师成为援助队伍的必要条件。格里高尔随后会允许你进入塔中,当然,你一旦进去,大门就会关闭,直到任务完成之前你都没法出来。所以,要做好比较充足的准备后再进入。

注意: 一旦进入大门,便在完成任务前没法回到世界地图。
  • 格里高尔身后的军需官是塔内唯一能够买卖物品的人物,当你进入大门后就没法再访问他了。
  • 在首次遇见温妮的房间呢,可以替换队员。
注意: 如果莫丽甘在队伍中且好感度到达一定程度,与之对话会带来她的一些回忆,被圣殿武士拿走的弗莱玛斯的魔书就在这个塔内。(详细见下文)

攻略:第一章 编辑

The blight.jpg

颓败的法环中的法环高塔

主角一行人进入大门后,直线朝前走到达一个小房间,在这个房间内,温妮在一些学徒的帮助下,保护这里的孩子,他们还设立了一个魔法屏障,以防止任何东西通过。当主角到达房间的时候,温妮刚刚击败了一个狂暴恶魔。然后你就可以和温妮进行对话,温妮表示她想知道外面发生了什么事,以及你是如何来到这个地方的。你可以告诉他格里高尔已经请求废环法权的事,以及你到达这里的目的。此外你可以在询问一些当下的情况等事宜。之后,如果你选择告诉温妮你要拯救这座塔,那么温妮将会强制加入你的队伍,如果你告诉她你要毁了这里,那么她将会攻击你。

注意: 如果莫瑞甘在团队中,她将参与一些对话。如果温妮发现了她是一个叛教者以及认为你包庇她,温妮将会攻击你。如果你决定帮助温妮,莫瑞甘将会降低好感度,除非你有很高的胁迫技能。你想避免莫瑞甘降低好感度且也想让他一同进塔参加战斗的话,很简单,进入塔中的时候不要带莫瑞甘,等和温妮对话后决定帮助她之后在那个房间内换队友把莫瑞甘换出来就行了,而且温妮还不会质疑莫瑞甘的存在。当然,你也可以得到莫瑞甘友好 (+3),比如选择说:“如果事情有什么不同的话,说明你很可能是他们一伙的。”,以及“我们要尽快离开”。

第一层楼 编辑

参见: 学徒宿舍

不管你做出怎样的选择,前方门口的魔法屏障都将解除。在那个房间里面有个永远锁着没法到达的地下室,不过在进行支线任务守望深远意志的时候,需要到这个门口来一趟。

注意: 奥根在团队中的时候,当温妮接触屏障时,将会触发两者间的对话,并让你获得奥根友好 (+2)
注意: 所有的战斗是以10-11级左右的团队做参考。
Bug icon.png 漏洞! ps3ps3有可能保护罩从视觉上不会消失,当然你还是过的去。

在一楼的学徒宿舍,还是有一些比较强大的敌人,比如通往二楼的大厅中,有一个狂暴恶魔BOSS。除了不少可以拣取的物品外,一楼还有不少文献条目可以找到,支线任务召唤学研究守望深远意志均在此地完成。

第二层楼 编辑

进入二楼后,首先你会看到奥文,搜寻烧焦的尸体可以得到沾水的画像。如果你是法师,你会知道奥文作为清修者在管理仓库。欧文可以告诉你一些塔中的情况,并告诉你有个叫尼奥的法师曾来他的库房里寻找可用来抵御血魔法安卓拉的祷文

离开奥文后,你会遇到一组血法师,往前走一段进入他们实现后便会触发战斗。战胜他们之后,一位女性血法师会像你求饶,她会告诉你奥爵德诱惑了他们成为血法师。你可以决定让她逃走,杀了她,让他参见法师军队。

注意: 让她加入军队似乎要有特定的背景和技能,除此之外只能让她逃跑或杀掉。PC版的主角必须有掠夺者,血法师或者刺客专精,或者至少一名队员是血法师。第一步选择对话:“你所做的只不过是自怨自艾,真可怜。”或者:“你知道我们不能让血法师活下去。”然后选择“和暗裔战斗,也是你自己的救赎。”温妮会表示反对,但是不会增加好感度。


注意: 如果你的队伍中有蕾莉安娜和阿历斯泰,阿历斯泰会说这个血法师不能在教会得到救赎,而蕾莉安娜会持反对意见,他们之间对教会的理解有冲突,这时候会有一个特殊的对话选择,你可以选择支持两者之一或者直接跳过,这选择无所谓,没有后继影响。此外,无论你怎么处理这个血法师,她都不会再次出现在游戏中。


之后,你可以从附近找到奥莱伊玫瑰。房间一处“远古文本”堆里面可以找到巴纳斯特卷轴。这层楼大部分敌人和一楼都是差不多的,难度也一般,当然出现了蹒跚的行尸以及一些血法师,敌方法师可以造成非常强的伤害,建议优先处理,或者想办法控制和打断他们的魔法。提示,如果你有一个法师会法力碰撞这个魔法,那么恭喜,只有有敌对法师的战斗你都会非常轻松,因为这个天赋几乎可以秒杀绝大多数法师敌人,即便不能秒杀,也能造成巨大伤害。

搜索所有的房间,大部分情况下敌人都是那样,支线任务守望深远意志也需要在这一楼进行部分,在东北处房间你可以在这里找到银链,此外,你会在一个柜子钱发现躲在里面的法师戈德温。他会告诉你关于奥爵德的一些消息,在关于奥兹玛的问题上,你可以选择说服或恐吓他,他会告诉你他走私利瑞姆相关的事儿,你可以要求帮他进货,这会激活支线任务贵金属矿,你还可以额外说服他在成事儿后多给你一份钱(8Gold)。你还可以杀了他,或者让他离开,不过他不会走的,他会继续躲在那个柜子里面,知道法环任务完成后,他才会出来。

注意: 如果你在说服戈德温额外给你钱的之后,再次和他说话,便没法获得关于奥爵德的消息以及也没法杀他了。

在之后的一个房间里面,有两个法师和一个憎恶在谈话,不要急着走过去,他们过一会儿就会在那儿自相残杀。

继续前进,来到教堂。搜索一个士兵的尸体可以的到教会挂坠。在一个坍塌的雕像前有一个黑瓶,试图捡起来后将召唤出一个亡魂,详情可以见支线任务黑瓶

在最南面的房间,你会来到首席法师的房间,在这里你可以得到不少东西,比如一些文献条目,在埃尔文的箱子的里面可以得到弗莱玛斯的魔书(莫瑞甘任务相关),在书桌上也可以找到一个小漆盒,触发支线任务血手珍妮的朋友。之后,上三楼吧。

第三层楼 编辑

当你和队友们到达三楼时候,你们会找个一个箱子后面的雕像。队伍在进入一个大房间的时候会发现三个沿墙的雕像,在最后面一个房间,里面有个雕像可以激活支线任务守望深远意志 ,这些雕像都和这个任务有关。

被控制的圣殿武士被迷惑的圣殿武士将是这层楼的主要敌人。圣殿武士对法师有一定的克制性,有些圣殿武士则会使用神圣打击,这个天赋具有群体伤害和眩晕的特质,对法师比较致命。在一个房间中,还会有一个魅魔,魅魔魔法具有较强的控制性,配合其他的圣殿武士敌人是不容小觑的,对于魅魔,建议优先解决,或者尽量控制住其施展法术。在其中一个被迷惑的圣殿武士尸体上,可以找到小金条

在一些房间,可以找到一些文献和一些“撕破的书页”,这些和支线任务五页纸,四个法师有关。最后一个房间将会是三楼最难对付的一群敌人。除了恶魔和憎恶外,这个房间中间的雕像附近有一些清修者,这些清修者会逐渐转换成敌人攻击你,直到憎恶BOSS被击杀。你还可以从憎恶的尸体里找到白色符石

第四层楼 编辑

Desire Demon.jpg

魅魔与被魅惑的圣殿武士

第四层相对前几层而言,敌人分布比较稀疏。在解决掉他们之前最好先避开中央的房间。

这层有两场比较困难的战斗,第一场是左侧走廊的第一间房间,你将触发一段一个魅魔在蛊惑一名圣殿武士的过场动画。你可以在这里选择二话不说跟恶魔对着干也可以选择和它交涉。魅魔将告诉你它从这个圣殿武士身上看到了他对家庭生活以及幸福的渴望,这就是它为他制造的幻象,你可以尝试唤醒他但不会成功。继续跟它交涉你会发现如果你杀掉恶魔圣殿武士也会跟着死掉。所以你只有两个选择:要么杀死他们俩,要么放他们走。如果你决定开打圣殿武士会保护她,恶魔也会召唤几具死尸帮助战斗。圣殿武士会使用他的能力,魅魔则是强大的法师。战斗结束后你可以从圣殿武士的尸体上获得圣殿武士铠甲

注意: 让恶魔离开可以从蕾莉安娜处获得友好 (+1) (莫瑞甘,夏尔,阿利斯泰,泽弗兰和温妮好感不变), 与恶魔战斗会使得斯坦竞争 (+3) (如果一开始直接和恶魔开打将避免这一点)。

The second encounter will be a much more powerful Blood Mage than has been encountered before who has taken control of a large group of Charmed and Possessed Templars. Keep the party's spell casters away from the door again and kill the mage as soon as possible. With the mage out of the way, the templars are just like those on the third floor: they're tough, but not unmanageable. Loot Archon Robes from the dead Blood Mage, then continue. The chest in the back has a lock difficulty of Very Hard (60).

Now is a good time to rest up, and go back and do the Watchguard of the Reaching side quest if the Warden hasn't already. Once you enter the central chamber on the fourth floor, things are going to change. Walk in the room, and enter an immediate cutscene.

Sloth is an Abomination and so much more. He hovers over the body of an as of yet unnamed mage who may look familiar if you did the Mage origin. No matter the dialogue options you choose, Sloth will put the Warden and party into a sleep. Once the cutscene ends, the Warden will enter a form of hazy reality only ever knowingly visited by Magi. If the Warden is a Mage or saved Connor during the Arl of Redcliffe quest, then he or she will recognize this place as the Fade.

Bug icon.png 漏洞! Sometimes a glitch will occur when you walk to the left of the second room you enter without going to the central chamber. This glitch will automatically teleport you to Cullen's prison and you can get to the Harrowing chamber without having to fight Sloth in the Fade. (This glitch is confirmed on all versions).

影界:迷失于梦编辑

In the Fade the Warden must break the defenses of the demon Sloth and kill him. Here we will discover that the nameless mage that Sloth was standing over is Niall. Because the quest to escape from the Fade and kill Sloth is so long, it will be covered in a separate article. Please see The Fade: Lost in Dreams for details.

攻略:第二章 编辑

归来:第四层楼 编辑

Cullen's Prison.jpg

库伦的囚笼

从影界中出来后,主角将回到塔内第四层,内奥的尸体附近。你可以在尸体身上找到安卓拉的祷文。In the next room kill the Drake (consoles), loot Charred Corpse for The Libertarian's Cowl, then pick up the book Codex entry: The Legend of Calenhad: Chapter 2. As the party continues towards to top of the Tower to confront Uldred, they will be assaulted by Dragonlings and may encounter a drake. This fight is rather simple as long as you have some form of paralysis and avoid the flame breath. There will be some demons and a room that appears empty of all but a chest until the Warden attempts to retrieve its contents. The resulting fight can be rather difficult as you may be low on supplies after the Fade. Luckily there is a multitude of potions around for you to loot. Going for the chest will trigger a trap and spawn several more demons to attack the party. One of the locked chest contains Beastman's Dagger.

By the stairs leading up to the Harrowing Chamber, the Warden will find Cullen, trapped in a magical prison. If the Warden is a Mage, Cullen may react accordingly -- he will even reveal that he harbored feelings for a female mage Warden. Cullen initially believes the party members are illusions the demons sent to torment him.

Once Cullen has been calmed down by the Warden, he will postulate a moral dilemma for the player. Cullen describes his torment as ghastly and explains to you that Uldred is upstairs in the Harrowing Chamber forcing the rest of the living mages to become either Blood Mages, Abominations, or some version of both. He is convinced that not a single mage can be allowed to make it out of that chamber alive, and everyone must be killed.

  • The Warden may agree with him, go upstairs, and slaughter everything in sight. Doing so will end all hope of getting the Circle of Magi to help with the Blight but will allow the Templars to be recruited to the final army. Note that agreeing with this course of action causes Wynne to attack the party immediately, forcing the Warden to kill her before being able to proceed. Once you have agreed, you cannot change your mind!
  • The Warden can disagree with Cullen outright and try to save the mages. You can still side with the Templars afterward when talking to Greagoir. This option is useful for keeping Wynne in your party and recruiting the Templars into your army.
  • The Warden may choose to refrain from making a decision until he or she has gone upstairs and witnessed the situation firsthand. This will put off the decision until Cullen and Irving make their cases to Greagoir. If Sten is in the group, he may support Cullen's recommendation; the Warden may try to persuade him otherwise; a negative approval rating (e.g.: 竞争 Sten: 竞争 (+5)) may result. If you pick the dialogue choice "I have made my decision" when it is first presented, Sten does not interfere nor lose approval -- it seems he simply doesn't like you to change your mind or even debate the point after your initial pick.

With the decision made, the Warden may go upstairs.

注意: In the PC version, before entering the Harrowing Chamber, ensure that you have "The Litany of Adralla" in one of the action slots (especially if deciding to side with the Mages). This is important for the battle shortly to come. For the console version, the Litany of Adralla can be accessed through the radial menu under advanced. In the PS3 version it is in the items menu.
Bug icon.png 漏洞! pcpcps3ps3 After returning from the Fade, the select party members icon may become active, and Wynne can be replaced by any other character. This way she will not attack when the annulment chat option is chosen.
Bug icon.png 漏洞! xbox360xbox360 Party changes can only be done in the room containing Niall's body. You can leave the room and re-enter to change party members at will. Party members cannot be changed outside of that room. If Wynne is replaced by another character, Wynne's voice is still heard during your conversation with Cullen, and Cullen will respond to Wynne as if she were still there.

劫礼室 编辑

Uldred.jpg

Confronting Uldred

In the Harrowing Chamber, the Warden will finally meet Uldred. Uldred was the mage who offered the services of the Circle of Magi to light the beacon during the Battle of Ostagar, before being overruled by the Revered Mother. Since then, he has been busy staging a coup in the Circle Tower and become possessed by a Pride Demon.

A cutscene plays upon entering the Harrowing Chamber wherein Uldred forces a mage to become an Abomination. There is an extended dialogue the Warden may engage in in order to learn more of Uldred's goals and motivations. The Warden is free to choose any number of dialogue options, but ultimately Uldred must be killed.

作战编辑

Once the cutscene ends, Uldred shows his true form as a Pride Demon. He has a lot of health and some very strong abilities. His three lackey Abominations aren't the same as the previous ones the party fought earlier as they are a fair bit stronger.

Uldred himself is incredibly powerful, almost certainly the most powerful foe you've faced so far. Wynne, Morrigan, and Alistair are the ideal companions, although Sten may substitute for Alistair in this mix. Wynne will be invaluable, as she heals the party frequently. Morrigan is likewise valuable, as her many offensive spells seem to have the desired effect when it comes to mass damage. As a spell caster, Mana Clash will do a large amount of damage to Uldred and prevent him from using his powerful spells, but it hits him less often than weaker enemies. Sten/Alistair could either be used to distract Uldred or, ideally, to slay the abominations first. Now, if the Warden usually flanks an opponent, he or she should do so more from the side in this battle as Uldred has a nasty habit of kicking those behind him without turning.

Every so often during the fight, Uldred will attempt to corrupt one of the other Mages who are bound up around the room. Using the Litany of Adralla every time a mage is surrounded by three rings of pulsing light will prevent Uldred from adding another Abomination to the battlefield. If Wynne is in the party, she will tell the Warden to "...use the Litany." In the PC version, the Litany will usually appear on the action bar when it is looted from Niall's dead body; if not, take the time to find it and place it on the action bar. For console players, the Litany is accessed through the radial menu on the advanced tab. As long as just a single mage lives through the fight, the Warden can side with the Magi in the moral decision presented by Cullen.

Once Uldred finally goes down, loot Cinderfel Gauntlets from him, then speak with First Enchanter Irving (or Cullen, should you have killed all the mages). The Warden's dialogue with Irving/Cullen may have lasting effects on the game.

结果 编辑

When Uldred is killed, First Enchanter Irving or Cullen will take the Warden downstairs to Knight-Commander Greagoir where the matter of the treaty will be discussed. Should you have sided with the mages during the previous discussion with Cullen, he will try to convince Greagoir that all the mages need to be killed; the Warden may fan the flames or vouch for the mages through dialogue options.

注意: The decision you make here may have a direct effect on how you deal with Connor in Redcliffe, as well as the quest An Unlikely Scholar.

To side with the Templars:

  • Irving must have died during the fight with Uldred, in which case Greagoir will side with the Warden against the Blight;
  • If Irving survived, The Warden must mention to Greagoir that some blood mages may have survived. In that case, Irving will agree with this fact and willingly go into containment and put the mages' lives in the templars' hands. Wynne accepts this decision and stays with the party. This ending results with +12 approval from Morrigan.

To side with the Mages:

  • Irving must have survived the fight with Uldred. Then, the Warden just needs to ask Greagoir what he thinks or simply mention that order has been restored to the Circle. This ending results with +7 approval from Wynne.

It is not possible to gain both Templars and Mages. If The Warden asks Greagoir what he thinks and Greagoir had said before that he would accept no less than First Enchanter Irving saying it is safe, he will stick to his word and call off the Annulment. Irving will then confirm that the mages will aid you against the Blight. Later, back at camp, the mage's envoy will state that the Templars have sided with you as well, however this appears to be merely dialogue, as only the mages appear as selectable allies during the Final Battle.

{{Note|Originally, if the Warden was a blood mage, Wynne would report her suspicions to the templars. This was removed from the final game, but an unofficial patch is available to replace the scene for the PC version, it is a smaller optional file available under the larger "Dialogue Tweaks" patch. The Warden can admit to this and end up being forced to fight both the Mages and Templars present. However, with a high enough persuasion the Warden can tell them it is "Grey Warden magic", which First Enchanter Irving eventually accepts, allowing you to keep your chosen allies for the final battle.

{{Note|After you have talked to First Enchanter about Dagna joining as a study you can leave the tower and reenter the tower you will see a white arrow. If you follow that arrow you will come across dagna in the library and you can tell her then.

支线任务 编辑

All of the following quests may be accessed once Broken Circle has been started.

守望深远意志
召唤学研究
血手珍妮的朋友
五页纸,四个法师

奖励 编辑

收获 编辑

Apprentice's Amulet
Archon Robes, source: dropped by a blood mage
Beastman's Dagger, source: locked chest
Buckle of the Winds, source: a pile of fifth
Charged Mitts, source: dropped by a fade rifter (side quest)
Cinderfel Gauntlets, source: dropped by Uldred
Kaddis of the Lady of the Skies, source: a chest
Litany of Adralla, source: Niall's corpse
Love Letter, source: locked chest
Mabari War Harness, source: chest
Sailor's Charm, source: vanity
Scroll of Banastor x2, source: piles of books
Shiver, source: dropped by a desire demon
Small Painted Box, source: First Enchanter's personal desk (quest item)
The Libertarian's Cowl, source: a charred corpse
Yusaris, source: dropped by Shah Wyrd (side quest)

礼物 编辑

Remarkable Malachite, for Shale, source: from Quartermaster at Apprentice Quarters (first floor)
Black Grimoire, for Morrigan, source: in Irving's Quarters at Senior Mage Quarters (second floor)
Chantry Amulet, for Leliana, source: a templar corpse at Senior Mage Quarters (second floor)
Silver Chain, for Morrigan, source: a vanity at Senior Mage Quarters (second floor)
The Rose of Orlais, for Wynne, source: a pile of books at Senior Mage Quarters (second floor).
Water-Stained Portrait, for Sten, source: a charred corpse at Senior Mage Quarters (second floor)
White Runestone, for Alistair, source: dropped by an abomination at Great Hall (third floor)
Small Gold Bar, for Zevran, source: dropped by a charmed templar in the Great Hall (third floor) or Templar Quarters (fourth floor)
Beef Bone, for Dog, source: a chest at Templar Quarters (fourth floor)
Sun Blonde Vint-1, for Oghren, source: a vanity at Templar Quarters (Fourth Floor)

漏洞 编辑

  • If Uldred is not looted, leaving the Harrowing Chamber and then returning sometimes resets the fight with Uldred, meaning that the player can defeat him multiple times and gain experience each time. Remember that you must never loot him in order to come back and find him. If you ever loot him, he will not spawn anymore no matter what. xbox360xbox360 This can be done if you don't take everything. The same happens for Patch 1.05 pcPC version but only a couple of times.
  • xbox360xbox360 If you haven't collected "The Litany of Adralla" before the battle against Uldred, once you defeat him you will be returned downstairs to report to Knight-Commander Greagoir but you'll be unable to enter the tower again making it impossible for you to complete the quest and the game.
  • If you decide to destroy the circle and tell Leliana that you don't recall asking for her opinion, Alistair's voice could be heard saying that you're getting it regardless even when he's not in your party at the time.

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